It seems like when modifying a tiddler which is part of a plugin said tiddler will be active regardless of whether the plugin is active or not. If plugin X contains tiddler Y then tiddler Y will be active if it has been modified regardless of whether plugin X is disabled or enabled. This may also lead to broken behaviour if plugin X contains other tiddlers which is enabled/disabled when not modified.
Is this the intended behaviour? It was not the behaviour I expected. I think it makes modifying plugins difficult if you like to have the option to disable the plugin afterwards. Is there a better way to modify a plugin?